Spending time Offline
Notebook is filling up#
I’ve written about 5 pages of notes over the last few days, really digging in to the specifics of how each of the intent, action, facing, and positioning components are going to effect combat.
I’m really enjoying finding more and more things to round off in order to restrict what is possible inside the design.
Constraints and shrinking the sandbox is really important to me, because in my opinion it allows the design of a far more digestible game.
I’ll get all of my new changes published here soon.
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